ShopDreamUp AI ArtDreamUp
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AI Backgrounds
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You will get ALL of the AI backgrounds that I generate. They will all be either widescreen (16:9), portrait (3:4), or square (1:1) ratio. Commercial use is allowed :) There will be A LOT of images posted here!
$3/month
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Description
A 4K version of my artwork called "Wine Glass Furnace". This version was rendered in at 7500 samples in Cycles. The higher resolution and the higher sampling rate really helps make the image a lot clearer and cleaner, even if you don't have a 4K monitor.
Originally based off of a photo by PixelAnarchy on pixabay.com
Original image here: pixabay.com/en/glasses-glass-d…
Total render time was over 10 hours
Original version is here (Sorry, I don't know how to make thumbnails work yet) fav.me/d7iijcz
Edit - A smaller version of this was featured as the header image for www.blendernation.com on May 26, 2014!
Creative Commons CC0 Licenses
Originally based off of a photo by PixelAnarchy on pixabay.com
Original image here: pixabay.com/en/glasses-glass-d…
Total render time was over 10 hours
Original version is here (Sorry, I don't know how to make thumbnails work yet) fav.me/d7iijcz
Edit - A smaller version of this was featured as the header image for www.blendernation.com on May 26, 2014!
Creative Commons CC0 Licenses
Image size
3840x2160px 1.13 MB
© 2014 - 2024 hsoJ95
Comments13
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looks very nice, i like the DoF and the lighting setup, it is already a nice one and it will be hard to be improved
the only thing i can thin of is the light spectrum effect (see www.britsattheirbest.com/image… ), it is not supported in cycles directly, but you can do it with the compositor, render 3 or more images of the same view angle and DoF settings with slightly different IOR on the glass, then with the compositor mix them with red,green, and blue colors (if you rendered 3) to fake that effect, i don't know if it will help greatly but make sure to try it with smaller resolution and lower samples
oh also the wine glasses look perfect, too perfect, look at a real wine glass and try to understand the noise and bumps (usually appear on the bottom) to make it even more realistic
cheers